Too Many Super Shotguns is a Doom II mod created by Bread Knight that adds to the game a bunch of absurd weapons, mainly shotguns.
From weapons with tens of barrels and cabbage launchers to Gabe Newell and one that just kills the player, the mod is, sometimes, considered a joke WAD, due to this ridiculous exaggerated weaponry (even though some might disagree). It also modifies the looks of some items, the drops and the behavior of some monsters.
The latest version, Too Many Super Shotguns 1.1, features less weapons but has a shop for you to buy the shotguns and their ammo.
Videos
The above video is our Too Many Super Shotguns showcase. It was made with an earlier version of the mod, hence there is more weapons, the ones taken out of the last update because the author found them very poor. I recorded the video on the Jenesis Map 12, a James “Jimmy” Paddock
megawad.
This one is hows Too Many Super Shotguns 1.1, the newest version (by the time of this post), being played with Brutal Doom v20b Monsters Only, from Sergeant Mark IV.
Compatibility
The mod was tested here on GZDoom 2.3 and 2.4, with the IWADs from Doom II: Hell on Earth, Final Doom and Freedoom's phase 2 without any issues.
Note that it
can easily be played with The Ultimate Doom and Freedoom's phase 1. It doesn't seem to crash or anything, but
some graphics (like the ones from the intro) can get missing.
More
- Too Many Super Shotguns at ZDoom's board – With more info, screenshots and stuff. In English.
- Too Many Super Shotguns v1.1 @ Mediafire - Alternative download link. It should ask for you to solve a captcha and wait a few seconds until the link is unprotected, but the system will pay us a few cents that can help us to maintain our activities. Thanks.
- Too Many Super Shotguns @ Gaming Room - The mod's article on our main website. In Portuguese.
The following link leads to the download of both 13 (more weapons, less polished) and 1.1 (less weapons, more balancing and shop) versions of Too Many Super Shotguns:
how do you install it because it keeps giving a FATAL ERROR how do you fix this
ReplyDeletecheck if you are using a compatible port.
Deletei can play it whit zandronum??
ReplyDeleteplease read the compatibility session.
Delete