Quintal do Capeta (Devil's Backyard)

Quintal do Capeta (Devil's Backyard) is a Doom II map created in Oblige and manually modified by me, Facínora. It's the second level from the megawad played in the "Economic, social and moral considerations about the Hype" video and is often used for testing and showcasing mods here.
I decided to separate the map from the "Cult of the Devil", the megawad in question, add some stuff and make the WAD available, as many people ask even links to Oblige maps. Maybe someone gets encouraged to further develop the level or use it in some project as well. I believe the map is in the Doom format and seems to work fine on any engine, even the original MS-DOS one.

Video

The above video is a small Quintal do Capeta's showcase I made in video. Don't forget to turn the English subtitles on if you can't understand Portuguese!

Plot

The Devil's Backyard is actually a fortress built by demons as a spearhead on Earth, indicating the imminence of a large-scale invasion. Doomguy infiltrated the citadel at night with the mission of investigating and obtaining information about the focus of the infernal invasion, but the access through which he entered was mysteriously obstructed, and the only thing left to do is to get through the demons until he finds a way out.

Fortunately, amid the cyclopean architecture brought by the creatures from hell, weapons and ammunition left by possessed humans that infest the place can be found. The misfortune is that, by the howling you just heard, there are some powerful demons here as well...

Compatibility

The map is pretty vanilla and should work with any mod and run on any engine, including the original MS-DOS one, albeit it features the different sky and music only if ran on ZDoom or any of its derivatives. I believe its on the Doom format as well.

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