MSPaintDoom

MSPaintDoom, or just MSPDoom, is a Doom II mod developed by Combinebobnt that implements, on the id Software's game, graphics drawn or styled in the Windows MS Paint tool.

Besides the visual changes (sprites, textures etc.) the mod also features gameplay modifications, specially on the monsters (that are randomized), weapons (several new ones and some with alternative fire modes) and drops (either modified or randomized).

With two other PK3 files that come with the mod, MSPaintDoom also features randomized items and monsters spawning, besides a multiplayer map set.

Videos


The above video makes a small showcase and review of MSPaintDoom, being played on Maps of Chaos Map 01.

Compatibility

The MSPaintDoom mod ran here only on Zandronum 2.x and 3.0, with the IWADs from Doom II: Hell on Earth, Final Doom and Freedoom's phase 2.

There are two files on our download package, one for each mod's version. Each version is compatible with a different Zandronum version, being mspdbet6.pk3 to Zandronum 2.x and mspdbet6hf.pk3 to Zandronum 3.0. In other words, you must only pick the one file that corresponds with your port's version, and it must be loaded before mspdmaps-v6.pk3 and mspd-randomspawner6.0.pk3.

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