Paranoid

Paranoid is a Doom II mod developed by The Persecution Complex that remakes Half-Life, adapting several of its elements and resources, on the classic id Software’s first-person shooter.

The PWAD features enemies, weapons, textures, menus, skyboxes, models, sprites, sound effects, voice acting, and an 8-map hub based on the Valve’s hit. Paranoid’s plot, something that it focuses a lot, passes on the Black Mesa military-industrial facility within the Half-Life universe. In fact, it even includes friendly and interactive NPCs from the original game.

Video


The above video shows the mod's briefing, a couple of this levels and a bit of its combat.

Compatibility

According to the mod's WAD Authoring file, Paranoid needs GZDoom 1.4.8 or higher. I tested it here on GZDoom 1.8.2, 2.4 and 3.2, with the IWADs from Doom II: Hell on Earth, Final Doom and Freedoom’s phase 2. This PWAD seems to work just fine with all that.

I also tested the PWAD in Zandronum 2.0 and 3.0 and, although is playable, I noticed that the walking NPCs disappear on the laboratory map. I can not tell if something else is missing, beside these fuckers.

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