Control Workshop

Control Workshop is a short Doom II map made on Oblige and manually modified by me, Facínora, that brings Big Booster, a song from the Cyborg Justice game (a cool Mega Drive/Genesis beat 'em up that I really like), as background music and can be a good arena for deathmatches.
The level was originally built to check if the Cyborg Justice’s soundtrack fits Brutal Doom (watch one of the videos down below) and was released in June 28, 2017. It features a technological setting and several opened areas. Besides the background music, I also modified the monster spawns, added deathmatch starts and implemented some other modifications.

Videos

In the above video, I presented Control Workshop in a single player run and in some moments of an offline skirmish taken with QC: Doom Edition. Don't forget to enable English subtitles if you can't read Portuguese.

The second video is the one that shows if Cyborg Justice's BGM fits Brutal Doom.
This one shows the Big Booster song with a bit of the Cyborg Justice's gameplay. You can download the song (MP3 and OGG) here!

Compatibility

Control Workshop works fully with ZDoom and its derivatives (GZDoom, Zandronum, LZDoom, etc.) and needs an IWAD in the DOOM2.WAD format, being the ones from Doom II: Hell on Earth, Final Doom and Freedoom’s Phase 2 adequate for this.

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